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Amiga Format CD 7
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Amiga Format AFCD07 (Dec 1996, Issue 91).iso
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ts-imagine release2
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ts-i rexx
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t_c.readme
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Text File
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1996-03-26
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4KB
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91 lines
/*-------------------------------------------------------------------------*/
/* TS-I ARexx interface Version 1.0 */
/* by Kevin Panton */
/*-------------------------------------------------------------------------*/
This file is a simple ARexx interface for the TS-I conversion program by
G. Hoyles.
This nice little program converts Texture Studio settings files into
Imagine 3.0 attributes (.ATR) files.
The only problem with TS-I is that it is shell only, therefore requiring
the user to input the FULL pathnames of both the source file and the
destination file. If like me you have your Imagine and Texture Studio in
the relevent drawers of a nice orderly laid out Zip drive this can be a
bit of a fag. (I'm not knocking TS-I, I'm just idle is all..)
So in a fit over optimism (and sobriety:() I decided to try to concoct
an ARexx interface to do all the work. Please bear in mind that when I
started at lunchtime I hadn't written an ARexx program before, didn't
have a book on AmigaDOS 3.0 and had only found Requestfile by accident!
It took all afternoon...
(This is by way of excusing any bad programming practices spotted by
experienced programmers. Basically it may be an "uggerly bastad" but
it's mine.)
Since Texture Studio only works with an FPU I'm assuming a reasonable
level of intelligence in the user and not trying to do an insulting
installation routine. If you don't know what an FPU is then theres
no point in using this program. Or Texture Studio. Or trying to
write your name in the mud with a stick. (Keep banging the rocks together
guys) It therefore has no error checking and no error output, but as it does
nothing physical except create new files this seems hardly necessary. It is
after all meant to be a quick conversion program run purely by mouse.
The first asks for the source file
------------
Firstly, install IconJ (included) as described by its readme file.
I've used this as opposed to IconX as IconJ can run ARexx programs
and can redirect its output to >NIL:, this means no IconX type empty
windows opening up. I think it looks neater.
(This need only be done once)
Copy TS-I to your C: directory
Put Texture_Convert wherever you think appropriate.
USAGE
-----
Make sure you have RexxMast running. So much serious software has an
If it doesn't work it's a case of TSB!
Double click on the Texture_Convert icon, which throws up two requesters:
The first asks for the source file and should be used to select this
e.g. Eyeball.Multi
The second asks for the destination directory, and only shows directorys.
once this has been done TS-I is called and fed the relevent data, producing
an Imagine attribute file with the suffix ".ATR", in this example:
Eyeball.Multi.ATR
in the destination directory.
As I said, nothing flashy. Just a simple solution to typing.
This program is provided with no form of warranty whatsoever.
If it doesn't work it's a case of TSB!
Kev Panton
18/2/96
Modification By G.Hoyles.
-------------------------
Because kevin has not mentioned in his distribution that it may not be modified
i have gone ahead and made some changes. I hope you don't mind kev.
As He has kindly written this small Arexx script for Ts-i. I have decided to
include it with further releases of Ts-i. For this i have had to make some
small modifications to the Arexx scripts distribution. The are only two
changes. First i have removed the reliance of this script on IconJ. I
secondly i have removed the IconJ program and documentation from its
distribution. If you have rexx running all that needs to be done to run it
now is double click on the icon.